The bio of Dr 'Debug' Luther has been unlocked and is available to view. You can find out all about this character in the crewmates section of the site.
New historic information
9th March 2010
More historic dates have been unlocked in the galaxy section of the site. You can now view the archives for 2027. Keep checking back as we'll be adding more very soon!
Roger Dawes's bio in the crewmates section
28th Feburary 2010
The bio for the crew member Roger Dawes has been unlocked on the crewmates page. You can find out more about this character here.
Max Kelly available in crewmates section
13th February 2010
The bio for Max Kelly, the VanGuard's cook has been unlocked in the Crewmates section of the website. You can learn about his past by visiting it using the menu on the left.
New historic information
15th February 2010
More historic dates have been unlocked in the galaxy section of the site. You can now view the archives for 2022, 2023 and 2026. Keep checking back as we'll be adding more very soon!
Simon Cëzanne's bio unlocked
13th Feburary 2010
The profile for Simon Cëzanne has been unlocked and is available in the crewmates section of the site. You can read this character's bio here.
New crew bio unlocked
9th February 2010
Profesor Glenroy Watson's profile has been unlocked in the Crewmates section of the site. You can read all about this character here.
New section: Galaxy
8th February 2010
We've now unlocked the Galaxy section of the site and will begin to populate it with mission intel and galactic information. The first log for 2017 has been added. Check back often for more updates or subscribe to our RSS feed above.
Two more crew bios unlocked
4th February 2010
Two new bios have been unlocked in the Crewmates section of the website. You can view the profiles of Melanie Loch and Sarah Miller from here. More updates to come soon so keep checking back or subscribe to our RSS feed above!
Paradum Games Interview at 3d-io
3rd July 2009
We've recently been interviewed by the guys over at 3D-IO. We discussed the game, our production methods (including the use of their fantastic plugin, FlatIron) and the indie-developer-lifestyle.
Rising Stars: Indie Game Development - a close look at Multivaders from Paradum Games, their production workflow, design and usage of Flatiron to create awesome baked texture sets for their game.
Blake Robinson, the leader of the Paradum Games team and Igor Posavec, creative head behind Flatiron, meet to discuss some of the main aspects of independent game development, game design and the optimization of graphics assets.
Many thanks and appreciation for all the support from the team at 3D-IO.
Welcome to the Multivaders site!
2nd July 2009
Multivaders is Paradum Game's first commercial-quality title. Set in a fictional future following a galactic war, mankind is beginning to explore the stars. Join the crew of the Van-Guard in an epic adventure as you explore the galaxy, meet alien races, collect ancient relics and battle deadly enemies.
We'll be adding content to the site over the coming months as we prepare to release a demo of the game. Keep checking back for new crew bios, further screenshots and videos and more details information regarding the game.